Between Phase 1 and 2, Tori and I were conducting demos at the ACCAD Spring Open House and the Student Art Collective. This was an excellent opportunity to rebuild the scene from the Ten Week Prototype and implement some of the features I had been working on, such as the environment scaling and updating the visuals in the Prologue sequence. Due to its timing between Phase 1 and 2, I chose to use timed teleportation to move the user through the space rather than bringing back the teleport points.
The user feedback we received was extremely helpful in gauging our progress over the last year. At the Student Art Collective, Tori and I were able to try out our scene with the Wireless Vive adapter on the Vive Pro, and at the ACCAD Spring Open House we saw users who had experienced our Six Week Prototype last year.
Feedback:
Scaling of the environment is ESPECIALLY effective with the mobs in the scene. Users reported feeling small and intimidated.