I started block modeling my cabin for the environment concept I'm working on- just a few screenshots here to show what's going on.
Most of this was just about figuring out what goes where, and modifying the desk so that it made sense. I was planning on doing an interior for this house but I'm still not sure if that's something I want to pursue or if I want to find another way to work on some props. I added a cave system to my revised layout in Unreal so I may just add some excavation equipment to give the idea of exploration and preservation. Maybe add some tents in a clearing off a little trail.
Next step is to add the plane in and do a basic simulation to get the canvas on top of it. Then I can go into ZBrush and start adding in some of those nice woodgrain textures and smaller details inside the plane.